Carmageddon Wiki
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==Differences between crushage and damage==
 
==Differences between crushage and damage==
Crushage refers to the destruction of the car's physical aspect. This includes the bodywork, glasses and other small, non-essential parts. [[Damage]] is actually referring to the damaging of the car's vital components.
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Crushage refers to the destruction of the car's physical aspect. This includes the bodywork, glass panels (e.g. headlights, windscreen) and other small, non-essential parts. [[Damage]] is actually referring to the damaging of the car's vital components.
   
 
This is to say that when a car has lost, for instance, all its glass and nothing else, it shouldn't be referred to as "damaged", but rather as "crushed".
 
This is to say that when a car has lost, for instance, all its glass and nothing else, it shouldn't be referred to as "damaged", but rather as "crushed".

Revision as of 02:55, 1 September 2010

C2 bodyworkTrash

The car suffering crushage due to the bodywork trashed powerup.

Crushage is the term given to the damage of the cars' bodywork.

Name

Although it may sound like a strange and unofficial term, it is official because it appears as a damage mode in Carmageddon II's edit mode cheat. The "-age" suffix means "quality of; act of", and as such, the term crushage comes from "crush" and "-age"; which means the act of crushing.

Yet, crushage doesn't quite mean the act of crushing, but rather the crushing itself, like damage ("dam" "-age").

Differences between crushage and damage

Crushage refers to the destruction of the car's physical aspect. This includes the bodywork, glass panels (e.g. headlights, windscreen) and other small, non-essential parts. Damage is actually referring to the damaging of the car's vital components.

This is to say that when a car has lost, for instance, all its glass and nothing else, it shouldn't be referred to as "damaged", but rather as "crushed".

Seeing as the wasted state can only be achieved once the car has received enough damage, the car cannot be wasted if it had only suffered crushage.

Edit mode

In Carmageddon II's edit mode, the F6 key changes between vulnerability mode combinations. If the car is invulnerable to crushage, smacking against a wall at high-speed can, and will, cause damage to the motor, but the car will not look even scratched. Similarly, if the car is wasted (example: explosions), it'll still look flawless, while its key components are severely damaged.

If the car is only vulnerable to crushage, only its aspect will change. This means that driving at high-speed against a corner will probably chop the car in half, but no damage will be suffered, nor the car will be wasted case the car is also invulnerable to wastage.

Bodywork trashed

The bodywork trashed powerup is an example of crushage, and not damage. It makes all of the car's loose parts bounce off, without causing car damage. It also slightly mangles the car's frame, again without causing car damage. Seeing as it only affected the car's aspect, didn't damage it and certainly didn't waste it, it merely did crushage.

See also