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Helium-filled Pedestrians
Carmageddon II's Helium-filled Pedestrians powerup icon. Carmageddon TDR 2000's Helium-filled Pedestrians powerup icon. Carmageddon 64's Helium-filled Pedestrians powerup icon.
A powerup in Carma2, CarmaTDR, Carma64
Type Ped
Use Timed
Amount 30 seconds, 10 in CarmaTDR, 20 in Carma64

The Helium-filled Pedestrians powerup decreases the weight of all pedestrians on the level, alive or not. This means that impacts against them make them fly into the air. Although, they aren't balloons, so they don't float forever: they land after a while. This means that all impacts against pedestrians better kill them, or else the player will have to wait for them to fall before they can try again.

Carmageddon II[]

To obtain it with cheats, press Alt+Ctrl+1 when in cheat mode or type FARTSUITS.

Technical data[]

Code number 61
Icon heliumpeds
Fizzle type 0
Action index 43
Float parameters Gravity factor: 0.1
Integer parameters none
Group inclusion 512
Pratcam sequence 38
Flags (?) 67

Carmageddon: TDR 2000[]

The pedestrians fly less than in Carmageddon II.

Carmageddon 64[]

Nothing to note.

See also[]

External links[]