Powerup | |||||
---|---|---|---|---|---|
Invulnerability | |||||
Icons | |||||
| |||||
Info | |||||
A powerup in | Carma, Carma2, CarmaTDR, Carma64 | ||||
Type | Car | ||||
Use | Timed | ||||
Amount | 30 seconds 20 in CarmaTDR & Carma64 |
The Invulnerability powerup makes the player's car completely invulnerable. This means that it can't get damaged, crushed or wasted. At all.
Carmageddon[]
To obtain it with cheats, press 7 when in cheat mode or type SPOONTREASON.
Technical data[]
Code number | 7 |
Icon | Cinvuln.PIX |
Fizzle type | 0 |
Action index | 5 |
Float parameters | none |
Integer parameters | none |
Group inclusion | 0 |
Pratcam sequence | 38 |
Net type (?) | none |
Carmageddon II[]
To obtain it with cheats, press 7 when in cheat mode or type SUPACOCKS.
Technical data[]
Code number | 7 |
Icon | invulner |
Fizzle type | 0 |
Action index | 5 |
Float parameters | none |
Integer parameters | none |
Group inclusion | 0 |
Pratcam sequence | 38 |
Flags (?) | none |
Carmageddon: TDR 2000[]
The power-up returns as "Invincibility", however it is much weaker than in other games because even with cheats it is still possible to get wasted from the Nuclear Bomb that can be obtained through cheats or from the last mission. An exception is if you have Solid Granite Car on you, and are using cars that is, and are heavier than the King Merc or the Suppressor. With any of the aforementioned vehicles, you should survive while being near the blast radius with the King Merc and a point-blank nuclear explosion with the Suppressor.
Carmageddon 64[]
Nothing to note.