Powerup | ||||
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Opponent Repulsificator | ||||
Icons | ||||
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Info | ||||
A powerup in | Carma2, CarmaTDR, Carma64 | |||
Type | Item | |||
Use | Item | |||
Amount | 3 uses 5 uses (Carma64) |
The Opponent Repulsificator is an item that generates a spring from the player's car that hits any nearby opponents, wasted or not. When more than one opponent is near, several springs will appear and hit all opponents, and the player only wastes 1 use, no matter how many springs appeared. Trying to activate it when no opponents are around will have no effect, and will not spend a use.
The closer the opponent is to the player's car, the stronger the force of the spring. Generally, a repulsificator is not enough to cause serious damage, but the the opponent might get damaged from the speed it's launched at. If the opponent is next to an object or terrain with the ability to chop it, using the repulsificator in the right angle can waste it.
Carmageddon II[]
To obtain it with cheats, press Ctrl+Shift+6 when in cheat mode or type POWPOW.
Technical data[]
Code number | 56 |
Icon | opprepulse |
Fizzle type | -1 |
Action index | 38 |
Float parameters | Power: 12.0 Up factor: 0.2 |
Integer parameters | none |
Group inclusion | 0 |
Pratcam sequence | 38 |
Flags (?) | 0 |
Carmageddon: TDR 2000[]
Nothing to note.
Carmageddon 64[]
Nothing to note.