Powerup | |||||
---|---|---|---|---|---|
Slow Motion Pedestrians | |||||
Icons | |||||
| |||||
Info | |||||
A powerup in | CarmaSP, Carma2, CarmaTDR, Carma64 | ||||
Type | Ped | ||||
Use | Timed | ||||
Amount | 30 seconds; 10 in CarmaTDR, 20 in Carma64 |
The Slow Motion Pedestrians powerup, known as Mollusc Pedestrians in the Splat Pack, slows down all of the pedestrians' animations. This makes them effectively slower, and easier to kill. Regardless, their voices are still at regular speed.
Carmageddon Splat Pack[]
To obtain it with cheats, press Ctrl+7 when in cheat mode.
Technical data[]
Code number | 47 |
Icon | SNAIL.PIX |
Fizzle type | 2 |
Action index | 1 |
Float parameters | Speed factor: 0.25 |
Integer parameters | none |
Group inclusion | 32 |
Pratcam sequence | 39 |
Net type (?) | 1 |
Carmageddon II[]
To obtain it with cheats, press Ctrl+7 when in cheat mode or type EASYPEASY.
Technical data[]
Code number | 47 |
Icon | slowmopeds |
Fizzle type | 2 |
Action index | 1 |
Float parameters | Speed factor: 0.1 |
Integer parameters | none |
Group inclusion | 32 |
Pratcam sequence | 39 |
Flags (?) | 195 |
Carmageddon: TDR 2000[]
The pedestrians aren't as slow as they are in the previous games.
Carmageddon 64[]
Nothing to note.