Powerup | |||||
---|---|---|---|---|---|
Wall Climber | |||||
Icons | |||||
| |||||
Info | |||||
A powerup in | Carma, Carma2, CarmaTDR, CarmaPS | ||||
Type | Car | ||||
Use | Timed | ||||
Amount | 30 seconds 15 seconds (CarmaTDR) |
The Wall Climber powerup grants the player the ability to drive along walls and ceilings; any wall at any degree can be driven on as if it were land. This ability is not as useful as it sounds. The gripping powers only apply to the vehicle's wheels, which means that if the next part of the terrain is at a negative degree, the wheels may not connect with it and the car might fall. This also means that smacking against a wall will not magnetically attach the car to it; the player must somehow land the wheels on the wall. Slopes between the floor and wall can help here.
Carmageddon[]
To obtain it with cheats, press Alt+1 when in cheat mode or type SECRETCOWS.
Technical data[]
Code number | 21 |
Icon | Swall.PIX |
Fizzle type | 1 |
Action index | 18 |
Float parameters | none |
Integer parameters | none |
Group inclusion | 0 |
Pratcam sequence | 38 |
Net type (?) | none |
Carmageddon II[]
To obtain it with cheats, press Alt+1 when in cheat mode or type STICKYTYRES.
Technical data[]
Code number | 21 |
Icon | wallclimber |
Fizzle type | 1 |
Action index | 18 |
Float parameters | none |
Integer parameters | none |
Group inclusion | 0 |
Pratcam sequence | 38 |
Flags (?) | 0 |
Carmageddon: TDR 2000[]
Nothing to note.
Carmageddon (PlayStation)[]
Nothing to note.